I had the opportunity to create the villain, Alex Kincaid for Battlefield 6's campaign. I was responsible for the creating the full character including highpoly, Lowpoly and textures. This also includes some facial work, burn treatment on the face, eyebrows and reworking his arm anatomy. Hair was created by the incredibly talented team at EA Shanghai. Huge shout out to the team at DICE and Ripple effect for all the support throughout the project.